;+ ; ;thm_ui_draw_object method: nukeDraw ; ; ;This routine should blank the current contents of the object ;Generally used in the event of an error ; ;$LastChangedBy: aaflores $ ;$LastChangedDate: 2010-09-30 15:56:48 -0700 (Thu, 30 Sep 2010) $ ;$LastChangedRevision: 7843 $ ;$URL: svn+ssh://thmsvn@ambrosia.ssl.berkeley.edu/repos/thmsoc/tags/tdas_8_00/idl/themis/thm_ui_new/display/draw_object/thm_ui_draw_object__nukedraw.pro $ ;- pro thm_ui_draw_object::nukeDraw compile_opt idl2 drawTree = self.scene->get(/all) self.scene->remove,/all obj_destroy,drawTree ptr_free,self.panelInfo if double(!version.release) lt 8.0d then heap_gc end