;+ ; ;spd_ui_draw_object method: nukeDraw ; ; ;This routine should blank the current contents of the object ;Generally used in the event of an error ; ;$LastChangedBy: jimm $ ;$LastChangedDate: 2014-02-11 10:54:32 -0800 (Tue, 11 Feb 2014) $ ;$LastChangedRevision: 14326 $ ;$URL: svn+ssh://thmsvn@ambrosia.ssl.berkeley.edu/repos/spdsoft/tags/spedas_4_0/spedas_gui/display/draw_object/spd_ui_draw_object__nukedraw.pro $ ;- pro spd_ui_draw_object::nukeDraw compile_opt idl2,hidden drawTree = self.scene->get(/all) self.scene->remove,/all obj_destroy,drawTree ptr_free,self.panelInfo if double(!version.release) lt 8.0d then heap_gc end